DayZs level generation and server hosting use the same system as the Arma 2 mod DayZ mod, which due to a trademark issue was prematurely released by the developers in 2010. When the mod was originally released, the mod was known as DayZ and the disclaimer in the readme stated that the mod was not affiliated with DayZ. Around August 2011, the mod was updated and released as The Arma 2 Mod. DayZ is also notable for being the title of a 2011 Japanese role-playing game. It was also featured in several appearances at the game jam community event Independent Games Festival, which helped create the later DayZ mod.
Since its release, DayZs settings and data files have grown in size, especially for those who opt to make their own changes to the game's data (progress is saved to a user's Steam library), to the point where the game may no longer be able to install on a computer. The game's Steam Workshop page is also quickly becoming overrun with DayZ content mods, which has caused problems for users who want to subscribe to the workshop for the sole purpose of viewing content.
When first released, the Decompressed Edition was plagued with bugs, including delayed saving, not properly downloading updates, and causing crashes. While the Decompressed Edition has gone through several fixes, it was not until the Decompressed Reloaded was released that the issues were substantially fixed, a full two years after it first came out. In many cases, players could not even get into the game and had to start over, and even those who could still play often found themselves unable to exit out of the game without reconnecting to the server.
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