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the reason for this is because the game has more than a few frustrating moments. all of the characters are voiced by the same actors who did their own characters in persona, which is a good thing, and most of the game's dialogue is fun. the main story is pretty straightforward, but it's played with a decent amount of depth, and the game's combat is pretty good. each character has a "persona" that they're able to swap out with at any time for a unique effect, and the system works fairly well. i was able to play as persona 3's teddie and persona 4's akihiko, and the two characters work perfectly for me, and each had their own distinct traits that really helped make them feel like their own characters. my biggest problem with persona 5, however, is how slowly it moves, and how much of the story's core themes are brushed over. the story is more relevant than in previous entries, but it's still pretty formulaic. i do feel like the game's humor is better in persona 5 than it was in the earlier games, though, and i do appreciate that the game has a much more positive message than the older games. i'm a little worried about the possibility of the series becoming less of an rpg and more of a hack-and-slash game, but i'm willing to give it another try.
the median time required to complete the program is approximately 150 hours, though this learning time varies widely. some participants spend more time on the platform to enhance their understanding of course concepts and share insights with peers. this time includes all coursework on the platform, including written reflections and quizzes, as well as engagement with peers. this does not include review work outside the platform or preparing for and taking the three-hour core final exam. 3d9ccd7d82
https://www.lushf2f.com/group/mysite-200-group/discussion/1e0e8546-6c41-4cee-a9dc-cfc0c029a400
https://www.elpcsg.com/group/F7PosV/discussion/6c49aa8c-0a86-4276-8551-b441b79b3228